Original New Game Report by Rei_Kurosawa
Game Title : Grim Grimoire
Company's Name : Nippon Ichi
Developer : Vanillaware
Introduction(No Spoilers) : Lillet Blan is a young magician admitted to a prestigious magic school, the Tower of Silver Star. Though she attends normal classes for the first four days and meets the various professors and students, on the fifth day Lillet is awoken to learn that everyone in the tower is dead. Before she is killed as well, she is suddenly propelled back in time to her first night at school. Lillet then proceeds to relive the five days before the tragedy over and over again, retaining the knowledge of magic she learns in those five days and desperately trying to solve the mystery to prevent the same events (or worse) from taking place on the fifth day. Over the course of the plot, Lillet discovers dark secrets about her classmates, teachers, and even the academy itself, all of which will lead her to the truth.
Main Character : Lillet Blan
Link : {Grim Grimoire Wikipedia Link}
Rating : 8.4 (from IGN.com)
Release Date : JPN ( 12th April 2007 ) , USA ( 26th June 2007 ) , PAL ( 28th September 2007 )
Console: PS2
Note: Lillet appears onscreen as a cursor, used to guide troops around the field in traditional real-time strategy style. Units known as familiars are created by placing summoning circles called Runes on the map. Mana can be spent to upgrade Runes each fight. New Runes and Familiars are learned as Lillet collects and studies Grimoires. Resource gatherers take the form of elves and other small creatures who harvest mana from crystals. Unexplored areas of the tower are shrouded in a fog of war, and there are a number of different ways for you to select individual or multiple units. [1] The game consists of a story mode and a series of bonus maps that are unlocked upon completing the story mode for the first time.
The game's plot is presented through cutscenes with large, animated character portraits. While Lillet is the main character, only the familiars are under the player's direct control.
Syndication











2008-05-10 @ 06:53:05 pm
by zakh